Jean Choi

Look Development & Lighting Artist

Los Angeles, CA | linkedin.com/in/jeanchoi

Lighting and Look Development Artist/ CG Generalist with over 15 years of experience across feature films, episodic television, immersive media, and commercial work.


Skills

Lighting & Look Development : Physically Based Shading • Shot-Based Lighting • Modeling • Texturing


Immersive

Lead Look Development & Lighting Artist
RadicalMedia / The Illuminarium

Led look development and lighting for Space: A Journey to the Moon and Beyond, focusing on non-terrain assets. Developed physically based materials and lighting solutions using Arnold and Houdini.

Look Development Artist
American Museum of Natural History — Hayden Planetarium

Collaborated with NASA scientists to create scientifically accurate spacecraft visuals for Worlds Beyond Earth.

Feature Film & Episodic

Method Studios
Black Panther
Guardians of the Galaxy Vol. 2
Doctor Strange
Captain America: Civil War
Avengers: Age of Ultron
Fantastic Beasts: The Crimes of Grindelwald
The Umbrella Academy

Zoic Studios
See (Season 2)
NOS4A2 (Season 2)

Sony Pictures Imageworks
The Amazing Spider-Man
Green Lantern

Look Effects
Noah

Recent Relevant Professional Experience

Untold Studios — CG Lighting Artist (Commercial)
Aug–Sep 2025

Light Field Lab — CG Generalist
Dec 2023 – Mar 2024
Converted non-MetaHuman characters to MetaHumans and optimized characters for performance-capture workflows.

Blacksmith TV — Lighter
Feb–Apr 2023

Buck Design — CG Generalist
Dec 2022

RadicalMedia / The Illuminarium — Lead Look Development & Lighting Artist
Aug 2021 – May 2022
Space: A Journey to the Moon and Beyond
Led look development and lighting for all non-terrain assets using Arnold and Houdini for large-format immersive environments.

Zoic Studios — Lighting & Look Development Artist
2021
See (Season 2)

Epic Games — Unreal Fellowship (Virtual Production Fellow)
Nov–Dec 2020
Epic Studios, Asheville, NC

Nowhere, Nowhere Corp — VR Environment Artist
Apr–Sep 2020
Created immersive VR environments for interactive experiences.

Zoic Studios — Look Development / Lighting Artist
Feb–Mar 2020
NOS4A2 (Season 2)

American Museum of Natural History — Look Development Artist
Jun 2019 – Jan 2020
Worlds Beyond Earth — Hayden Planetarium
Collaborated with NASA on scientifically accurate spacecraft visuals.

Apple — Look Development Artist
Jan–Mar 2019

Method Studios — Lighting & Look Development Artist
2015–2019

Software

Houdini • Maya • Katana • Arnold • V-Ray • Unreal Engine • Nuke • Mari • Substance Painter • ZBrush • Adobe Creative Suite

Commercial

Untold Studios
Buck Design
Blacksmith TV
Apple
The Mill
Psyop
Logan
Gentleman Scholar
Duck Studios
Brand New School


Lighting • Look Development • Modeling • Texturing